Hahaha, thank you the beer may make it less painful, you're right. I've been lucky to start during an event which made it very fun (and the prizes made it very helpful, or else.). This is why I consider first chapter will be good to be faster to pass so we can unlock more activities. I succeed to get the runes for an ancient wonder, but the amount of resources is quite enormous (if I wouldn't have the events building, I don't even know how possible would it be to get such amount of resources.). Not much to do in tournament at first, and only diamonds to make it faster, no other fellowship activities, the tech tree is a bit long in chapter II, which blocks me to progress on the world map. I feel quite blocked at first (I know this will change in the future, but I know it because the game works a little bit like forge of empire), other new players may not know it and drop it.
Getting back to develop them when you need it wouldn't be a big trouble, according to the fact it should be quite faster to get the knowledge points and resources. Thank you all for your answers! It's great to read your reactions.Įven if the tech' for manufactures will be useful in the future (very far away future), I still consider it would be better to have them optional at first because while you start the game, you have quite few way to produce knowledge points and very few activities (even tournament only start by one province the first time you play, other fellowship adventure and dungeon seems not to be available yet for me).